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- COMPLETE DOCS OFR KICK OFF 3
-
- BRIEF DESCRIPTION
- -----------------
- KICK OFF 3 is designed to give you years of enjoyment through its wide
- variety in game play and choice of competitions.The variety is provided by
- each of the 32 teams having a distinct style of play ensuring that no two
- games are the same.Each team has some key players such as Liberos and
- Wingers who play a pivotal role in how that team plays.Naturally the
- quality of these key players varies from team to team.The team talk can
- also influence the game substantially.
-
- Besides the int.Friendly,there are three competitions i.e.. World cup,Anco
- League and Anco cup.There is also a challenge against Anco Utd.to see how
- good you really are.
-
- You can play in Arcade or Simulation mode.Simulation mode obeys all the
- rules of soccer like offside,back pass etc.In the Arcade mode you can
- switch ofe one or all of these options to get a real knock about game.
- Practice provides the opportunity to learn and perfect controls.There is
- even an overall assessment of you as a player.
-
- Two options in the OPTION MENU are vital importance,namely GAME SPEED and
- BALL CONTROL.Each can be set independently to NOVICE,MEDIUM or
- INT.level.The ball control setting determines the ease with which you can
- turn with the ball.At int.level,twisting and turning with the ball requires
- considerable experience.
-
- At any time during the game you can press the SPACE BAR to pause the
- game.From the Pause menu,you can select Action Replay,Match Facts,Team Talk
- or effect Substitution.
-
- The Main Menu takes you through various sub menus to the game.All sub menus
- have default selections already made.So for a quick game,just keep
- selecting icon.
-
- Once you are on the pitch,your squad and the opposition squad are presented
- in a warm up.Press B at any time to quit warm up.
-
- AMIGA 500 / 600 / 1200 : You can save any competition and the challenge at
- any time to continue later.There is a provision to save up to 20 games.
-
- CONTROLS
- --------
- ( AMIGA 500 / 600 / PC compatibles / PC CD Rom )
-
- The controls of KICK OFF 3 are instinctive and are designed for easy
- use.Use the PRACTICE mode to learn and perfect the controls.
-
- WARNING : SWITCH OFF the AUTO FIRE on your joysticks.The game is UNPLAYABLE
- and liable to CRASH if you leave the AUTOFIRE active.
-
- JOYSTICKS : The game requires a joystick with TWO INDEPENDENT FIRE
- BUTTONS.AUTOFIRE must be SWITCHED OFF
-
- PC COMPATIBLES : Use a SPLITTER to connect two joysticks to the game port
- for a two player game.
-
- PLAYER CONTROL : Move the joystick in the direction you wish the controlled
- player to move.The controlled player is indicated by a marker with his
- shirt number.
-
- TRANSFER OF CONTROL : Control of the player WITHOUT the ball is transferred
- automatically to the player nearest to the ball when he actually touches
- the ball.However you can transfer the control to the player nearest to the
- ball by pressing button A. This is vital if you wish to tackle an opponent
- with the ball.For a good game,if the opponent has the ball,use button A
- frequently to transfer the control to a player nearest to the ball
- otherwise the wingers will play havoc with your defence.
-
- Ball controls are described for each action depending on if the controlled
- player has the ball (WITH THE BALL) or is without the ball.
-
- A BUTTON (WITH THE BALL)
-
- PASS : Move the joystick in the direction you wish to PASS the ball and
- press button A. The ball will be passed if there is a player available to
- receive the pass.
-
- NOTE : A quality PLAYMAKER will not necessarily pass the ball to the
- nearest player.He will act on your command to pass but will make a deep
- pass for a player to run on and collect the pass.
-
- FLICK : Centre the joystick and press button A or B to FLICK the ball up
- for a Volley or Diving Header.
-
- A BUTTON (WITHOUT THE BALL)
-
- OVERHEAD KICK : If the ball is in the air and the controlled player has
- high agility an overhead kick will be made.
-
- B BUTTON (WITH THE BALL)
-
- KICK : The ball will be kicked in the direction the player is running.
-
- SHOOT : A controlled player running towards the oppposition goal will SHOOT
- the ball at the goal if he is withon 30 yards of the goal mouth.
-
- FLICK : Centre the joystick and press button A or B to flick the ball for a
- volley or diving header.
-
- B BUTTON (WITHOUT THE BALL)
-
- SLIDING TACKLE : To tackle a player with the ball,move the joystick in the
- direction you wish to tackle and press button B.
-
- HEADER : If the ball is between knee height and chest height,press button B
- to do a DIVING HEADER.
-
- A + B buttons : The buttons are pressed together. (WITH THE BALL)
-
- PUSH : The player gets a short burst of acceleration in the direction he is
- moving.Very useful for Nutmegging a defender.
-
- VOLLEY : If the ball is coming towards you and is between knee height and
- stomach height,press buttons A and B together to volley the incoming ball.
-
- REVERSE JOYSTICK : Reverse the joystick quickly from the forward directions
- for the following actions.
-
- (WITH THE BALL)
-
- CHIP THE BALL : The ball will be chipped in the direction the controlled
- player is running.
-
- LONG BALL : If the ball is in your own 18 yards box,the ball will be
- cleared to the halfway line.
-
- HIGH KICK : If the controlled player is running towards the opponent goal
- mouth and is 25 to 30 yards from the opponent goal mouth,the ball will be
- kicked high towards the goal. Use AFTER TOUCH to control the flight.
-
- CROSSING THE BALL : If the controlled player is in the WING area,reverse
- the joystick quickly,. The plauyer will turn and cross the ball to the
- opponents 6 yards box.The cross might be in the air or on the ground
- depending on playing style of the team.
-
- AFTER TOUCH : Move the joystick left or right to alter the direction of the
- ball.Remember,the After Touch is only active for a fraction of a second.
-
- THROW IN : Use the joystick to select one of the five directions of throw
- and press button B.
-
- PENALTIES : TAKING A PENALTY : Move the joystick in one of the five forward
- directions and press button A to place the ball in that direction or button
- B to shoot in that direction.Shooting is not as accurate as placing the
- ball.
-
- DEFENDING A PENALTY : Move the joystick in the direction you wish to dive
- and press button B.
-
- GOAL KEEPER : The goal keeper is computer controlled except for goal kicks
- or defending penalties.Press the B button to kick the ball or button A to
- throw the ball immediately.
-
- CORNERS : A marker will appear.Position the marker over the player you wish
- to controll and press button B.The ball will be directed automatically in
- the vicinity of the controlled player.You may move the controlled player to
- confuse the opposition but only within reason.If you are defending a
- corner,the controlled player can head the ball away.
-
- SET PIECE FREE KICKS : Two players will be stationed near the ball.Press
- the B button to shoot the ball high towards the goal and use After Touch to
- bend the ball.Press the A button to pass the ball to the nearest player.The
- normal game resumes.
-
- SET PLAYS : When a corner or Set Piece Free Kick is awarded,the game cannot
- be paused.Press SPACE BAR to go to SET PLAYS.There is a choice of 6 set
- Plays numbered 1 to 6.Number 1 will be highlighted.Use the joystick to move
- the highlight.Press button B to select the Set Play.The ensuing,moves are
- automatic except the last move which is under your control.Set Plays must
- be practiced to be effective.
-
- KICK OFF : When you go onto the pitch,the teams are introduced.Starting
- from the goal keeper,the ball travels to each player who shows some of his
- skills.The player name appears at the bottom.You can terminate this
- presentation at any time by pressing button B.
-
- SELECT SQUAD
- ------------
- The Select Squad menu only appears if Simulation mode is selected.There are
- 20 players in each squad.The display shows the shirt number against each
- selected player.The pre selected squad displayed is based on style and
- tactics associated with that country.
-
- Against each player,the following information is displayed.
-
- Keeper - Green
-
- Defender - Dark Blue
-
- Midfield - Yellow
-
- Forward - Red
-
- Skills and Attributes : As all players are International Players,they all
- have high skills and attributes.However an above average attribute or skill
- is indicated.
-
- The attributes are -
-
- VISION (VSN) : A player with vision reads the game and does long passes
- into space.
-
- FLAIR (FLR) : A high flair player will take the ball towards the opposition
- half instead of passing it. He will also tend to shoot at the goal from
- distance.
-
- PACE (PCE) : Player is capable of sudden bursts of speed.
-
- AGILITY (AGL) : High agility player is capable of doing flying
- headers,overhead kicks and quickly controlling the ball of after chesting.
-
- The skills are passing (PAS),Tackling (TCK),Header (HDG) and shooting
- (SHT).There are 640 players in the game.An average is taken of all the
- players for each of the attributes and skill.If a player's skill or
- attribute is higher than this average,that skill or attribute is displayed.
-
- KEY PLAYERS : Players with a particular combination of above average
- attributes and skills.These players are responsible for giving a country a
- special style.The quality of these key players varies for each country.
-
- PLAYMAKER : A midfielder with vision,flair and passing skills.
-
- SWEEPER : A defender with vision and passing skills.Plays behind the
- defence.Usually the Best player in the side distributing the ball from the
- back.
-
- LIBERO : As Sweeper but plays in front of the defence.Capable of taking the
- ball to the opposition.High Flair.
-
- STRIKER : A forward with agility and pace and shooting skills.
-
- TARGET MAN : A forward with heading and shooting skills.
-
- GOAL MAKER : A forward player with passing and vision who services the
- striker but is quite capable of scoring himself as well.
-
- WINGER : A player with pace,flair and passing skills.
-
- CENTRE BACK : A defender with heading and tackling skills.
-
- FULL BACK : A defender with pace and tackling skills.
-
- A combination of skills and attributes listed makes a key player.If these
- skills and attributes are also listed against the player,the player is a
- top quality key player.
-
- Though the computer has selected the best team,you can replace any
- player,Select the player to be replaced and then select the replacement.You
- have a squad of 11 and 5 substitutes.
-
- In two player mode,player 2 will select his squad after player 1.
-
- THE SQUAD
- ---------
- The squad Screen shows your squad of 11 players for the match.If you are
- playing the Arcade mode,you will come straight to this screen i.e.the squad
- is pre-selected for you.If you are playing the Simulation mode,you already
- have had the opportunity to select your squad.
-
- Player information for each player is exactly the same as Select Squad.you
- can exchange players against any shirt number.Select the two players you
- wish to exchange places using button B.
-
- The best tactics to suit the country's playing style is pre - selected.If
- you wish to change the tactics,move the cursor to the Tactics icon and
- press button B repeatedly to cycle through 8 available tactics.
-
- The formation shows the position of each player on the pitch.The shirt
- numbers represent the players.The numbers are in appropriate colours namely
- Red (Forwards),Yellow (Midfield) and Blue (Defenders).
-
- If you change tactics,you can reposition the players by using the exchange
- player facility.
-
- KICK OFF
- --------
- Before you go onto the pitch,the match screen is displayed.It shows the
- name of the countries playing the match and their respective flags.The
- score at half time and full time will be displayed against each country.
-
- It also shows which player i.e. player 1 to 4 is representing the team.The
- end panel shows:
-
- RED - Player 1 LIGHT GREEN - Player 2
-
- ORANGE - PLAYER 3 and WHITE - Player 4.
-
- The computer controlled teams are highlighted IN GREEN.
-
- It shows which joystick is controlling the team.
-
- There are 7 options on this menu which are active at various times. Yellow
- highlighted options are not available.The options are:
-
- SUBSTITUTE : You can substitute a player at half time or at the beginning
- of extra time.Select the player to be substituted and then substitute.You
- are only allowed 2 substitutes in the game.If you have already used a
- substitute in the game,you can only substitute one more player.
-
- TEAM STATS : You can look at the Team Stats of both teams and the key
- player of each team.
-
- OPTIONS: You can go to the OPTION menu and change the options in the
- Int.Friendly match at the KICK OFF and Half Time.
-
- TEAM TALK : You can give your team instructions at Half Time.
-
- MATCH FACTS : You can look at the match facts except at Kick Off.
-
- CONTINUE : This option is only available for the following
-
- INTERNATIONAL FRIENDLY : You can go to KICK OFF straight without going
- through all the Menus.
-
- CHALLENGE : You can go straight to the next level if you have won,or repeat
- the last match if you have drawn or lost.
-
- Extra time and Penalty Shoot out are indicated on this menu.
-
- IN GAME MENUS
- -------------
- Press SPACE BAR to PAUSE the game.Press button B to display the Pause Menu.
-
- A Menu will appear at the top.Use the joystick to move the highlight to the
- required heading and press button B.The headings are-
-
- SUBSTITUTE: Player numbers 2 to 11 will be displayed.Move the highlight to
- the player number to be substituted and press button B.A list of the
- substitute player numbers will now be displayed.Select the substitute.
-
- The substitute will take place when the ball is out of play.
-
- TEAM TALK: To select an item,move the highlight to the required item and
- press button B.Press the SPACE BAR to quit the menu without taking any
- action.
-
- MATCH FACTS : Press SPACE BAR to quit and return to the PAUSE menu.
-
- REPLAY: You can watch the last few seconds of play at any time.Four symbols
- are displayed in the top right hand corner.The symbols are -:
-
- II : (Pause): The replay is paused.
-
- I : The replay is paused unless button B is pressed.This facility can be
- used for frame by frame display of the Replay.
-
- S : The replay takes place at slow speed.
-
- TRIANGLE : Normal Replay
-
- Use the joystick to move highlight and press button B.Press the SPACE BAR
- to quit Replay.
-
- CROWD FX: This works on a toggle basis.The crowd sound (Not available on
- AMIGA 500 / 600) during the game is switched ON and OFF.The in-game sound effects
- are not affected.
-
- QUIT GAME : Quits the game and returns to the Main Menu.(Int Friendly only)
-
- Press the SPACE PAR to return to the game.
-
- TEAM TALK MENU
- --------------
- You can give your players instructions to alter the course of the Match.The
- instruction can be given during the game or at halftime.It is your
- responsibility to remember the instructions you have given.
-
- PUSH FORWARD: Attacking move.The players move to forward tactical
- positions.It also restores the players to the normal position if the
- previous instruction was to fall back.
-
- DROP BACK : Reverse of Push Forward.
-
- SIT ON IT : Dont take any chances.
-
- GET STUCK IN : Get aggressive
-
- RELAX : Enjoy the game.The players play the game with more flair.
-
- STAY CLOSE : The opposition forwards are marked by your defenders in your
- half.
-
- MARK TIGHT : Your midfielders join the defenders in marking.
-
- STAND OFF : Remove Marking
-
- Use the triangle icon to quit the menu without giving any instructions.
-
- MATCH FACTS : As the match is played,the possession,shots at the goal,shots
- on target etc.are displayed.It gives a very good indication as to how you
- are playing.If your possession is very much lower than opposition's,then
- you should change to easier ball control.If few of your shots at goal are
- on target,you should practice more.Use the triangle icon to return to the
- Main Menu.
-
- INTERNATION FRIENDLY
- --------------------
- In Internation Friendly you can : play against the computer;play against
- another player; watch a demo of computer playing against computer.
-
- Select any two countries from the table which lists 32 countries.Two
- countries are pre-selected as default teams.To make a new selection,move
- the cursor to one of the selected countries and press buttton B.The
- highlight will change from red to blue.Now select the replacement country
- in the same way.
-
- If you are new to the game,you are advised to go to the option menu and set
- the Game Speed and Ball Control to Novice Level.
-
- Once you have selected the two teams,the next menu gives you the option of
- 1 player,2 players or a Demo mode.Use the joystick to move the joystick
- icons.
-
- ONE PLAYER : Move the top joystick under either team and the second
- joystick in the middle.You will now play against the computer.
-
- PLAYER VS PLAYER : Move the top joystick under one team and the second
- joystick under the other team.You cannot quit this menu is both joysticks
- are under one team.
-
- DEMO : Move both joysticks in the centre to watch the game.
-
- At the Final Whistle,you will be shown the final score.To go straight to
- KICK OFF again use CONTINUE option.
-
- QUIT GAME
- ---------
- DURING GAME : Press SPACE BAR and then B button to display the PAUSE
- menu.Select QUIT GAME option to return to the main menu.
-
- FULL TIME : Select the triangle icon to return to the Main Menu.
-
- WORLD CUP
- ---------
- RULES : The world Cup finals are played in two parts.In the first part,six
- groups,four countries in each group,are drawn.The four countries in each
- group play against each other once.The winner is awarded 2 points and a
- draw earns each country 1 point.The loser is awarded no points.There is no
- extra time.
-
- The two top teams in each group and the four best losers proceed to the
- second part of competition on a knock out basis.If the match ends in a
- draw,there is Extra Time.If after Extra Time,the result is still a
- draw,there is a Penalty Shoot Out to decide the result.
-
- MENUS : The first menu shows the six groups of four countries.Each group is
- colour coded.There are also eight other countries which did not win a place
- in the World Cup finals but have a strong soccer following.You can create
- your own groupings by exchanging a country in one group with another in any
- other group or with one of the eight countries.The group identification
- markers will transfer with each country so that you may restore the
- original grouping if you wish.Select the country to be replaced and then
- the replacement.You can also select Arcade or Simulation mode in this menu.
-
- The next menu shows your selected grouping.1 to 4 players can
- participate.You can select only one country in each group.Select the player
- number and then select the country.The selected country will display the
- player's identity colour.Each player has been given a different colour
- highlighted so that he can identify which country he is playing for.
-
- PLAYER 1 - RED PLAYER 2 - LT.GREEN
-
- PLAYER 3 - ORANGEE PLAYER 4 - WHITE.
-
- The next menu displays the tables for the group playing the next match.You
- can view any group tables by selecting the group identifier letter below
- the tables.The tables show the games played,won,drawn,goal difference and
- the points for each team.Below group letters,there are six other blocks.
-
- You must return to the current match table before you can select any of the
- following options.
-
- PLAY : If one of the teams is human controlled,you can select Play option
- to go onto the pitch.If both teams are computer controlled,the block will
- have a yellow identifier i.e. the option is not available.
-
- WATCH : If you select this option,both teams will be computer controlled
- even if a human player is involved.
-
- PREDICT : The computer predicts the result.Full Time results are displayed.
- select the triangle icon to return to the tables.The group tables are
- updated.The Play,Watch and Predict boxes now have a yellow highlight while
- NEXT and AUTO boxes' highlight has changed from yellow to blue.
-
- NEXT : This will take you to the next match.The match group table with the
- current match will be displayed.If you Select NEXT again,the results of the
- current match will be predicted,the tables updated and the next match will
- be displayed.
-
- AUTO : This takes you straight to the next match with a human controlled
- team.The group tables of that match will be displayed.The results of all the
- matches so far will be predicted and the appropriate group tables
- updated.When all the matches have been played,all the five options will be
- highlighted yellow so that you can view all the tables.Select the triangle
- icon to quit this menu and to go to the second part of the World Cup
- Competition.
-
- The second part of the competition is on a knockout basis.Each player
- selects the country he wishes to represent.Once you have made the
- selection,Play,Predict,Watch,Next and Auto boxes will become active.The
- functions are as previously described.You are givin the opportunity to
- select the country you wish to represent at the start of each round.
-
- If at the end of Full Time,there is a draw,Extra Time will be played.If the
- results is still a draw after.Extra Time,the results will be decided by a
- Penalty Shoot Out.
-
- PENALTY SHOOT OUT : Each side takes a penalty in turn and other team's
- Keeper defends the penalty.Five penalties are taken by each side.If,at the
- end of this round,the goal score is equal,the Sudden Death sequence
- starts.Each side takes a penalty in turn.After both sides have taken a
- penalty,if the scores are equal the sequence continues until a penalty is
- missed or saved.The team scoring the most goals is the winner.
-
- QUITTING COMPETITION:
- ---------------------
- SAVE You can save the existing game by using the SAVE option and resume
- later.If you select the triangle icon,you will return to the Main Menu
- without saving the game.
-
- QUIT GAME : Option in the Pause Menu is not operation.
-
- ANCO CUP
- --------
- The cup competition is on a knock out basis.Sixteen countries are already
- selected as default teams.
-
- You can replace any or all of the countries by and other country in the
- table.Select the countries to be replaced and then the Replacements.The new
- selection will be highlighted.The cursor will remain a pencil until 16
- countries have been selected.
-
- In the next menu,you are given a choice as to which country you wish to
- represent.One to four players can participate in the competition.
-
- PLAY,WATCH,PREDICT,NEXT and AUTO options.
-
- The rules of ANCO cup are the same as for the 2nd round of the world cup.
-
- QUIT GAME: Option in teh Pause Menu is not available.
-
- ANCO LEAGUE
-
- The Anco League is played between eight teams.
-
- Eight teams are pre-selected.You may replace any or all pre-selected eight
- teams by any team in the table.
-
- The next menu gives you the choice of which Country you wish to
- represent.You can represent more than one country.If two teams represented
- by you are drawn to play one another,the PLAY option will not be available.
-
- PLAY,PREDICT,WATCH,NEXT and AUTO options.
-
- The table shows the matches played,won and drawn,the goal difference and
- the cumulative points for each team.A win is awarded 2 points,a draw 1
- point and the loser gets no points.The table is updated after each match
- and the next match is highlighted.
-
- QUIT GAME option in the Pause Menu is not operational.
-
- To quit the league and return to the Main Menu,Select the triangle icon.
-
- THE CHALLENGE
-
- The challenge is designed to test the playing skills of the challenger.He
- can select any one of the 32 teams to challenge Anco Utd.There are 30
- rounds and each successive round gets tougher until you challenge the ANCO
- ALL STARS.You can only proceed to the next round if you win.
-
- The competition is not open to novices.The play mode is a mixture of Arcade
- and Simulation mode.The conditions set are-
-
- OFFSIDE AND FOULS YES
-
- INJURIES AND EXTRA TIME NO
-
- DURATION 2 X 5 mins
-
- GAME SPEED MEDIUM or INTERNATIONAL
-
- BALL CONTROL MEDIUM or INTERNATIONAL
-
- You can select Game Speed and Ball control at the start of thhe
- Challenge.Once the challenge has started,the options cannot be changed.
-
- Use the CONTINUE option to go to the next stage of the competition if you
- have won the current match.If you have lost or drawn the match,CONTINUE
- will resume the current game again.
-
- If you win a big margin,a couple of stages will be skipped.Similarly if you
- lose by a big margin,you will drop a couple of stages.
-
- Select the triangle icon to return to the Main Menu.
-
- RULES
- -----
- YELLOW CARDS : A player getting two yellow cards in a game must leave the
- pitch immediately.
-
- RED CARD : A player receiving a RED card must leave the pitch immediately.
-
- SUBSTITUTION : You can only use two out of the five available substitutes.A
- player sent off after 2 yellow cards or a red card cannot be substituted.
-
- PROFESSIONAL FOUL : A player fouling an opposition player with the ball
- when he is clearly in a scoring position,will be given a red card.
-
- BACK PASS : A player cannot pass the ball to his keeper.A free kick will be
- awarded.
-
- OFFSIDE : There must be an opposition player between the player receiving a
- pass and the goal keeper at the time the pass is made.
-
- It is a foul to tackle an opposition player who has the ball,from bvehind.A
- Free Kick is awarded to the opposition.
-
- A WORD ABOUT STYLE AND TACTICS
- ------------------------------
- Kick Off 3 is unique because each International Team has its own style of
- play giving the game much more depth and superior gameplay.Kick Off 3 is a
- game which won't be gathering dust in the back of a cupboard after two
- weeks.The infinite variations in playing styles and team tactics results in
- a game with lasting interest.It takes a long time to reach
- perfection!.Below are some of the playing styles.
-
- GERMANY 1-4-3-2
-
- The World Champions build from the back with a Sweeper and two attacking
- Full backs.The keeper rarely kicks and usually throws the ball to the
- Sweeper who distributes the ball to a Full Back who runs forward with the
- ball.A Playmaker in Midfield services the two Strikers.The players are very
- disciplined.Their flair and agility,though,is merely average.
-
- HOLLAND 4-1-3-2
-
- Using much the same tactics on the Germans,the Dutch,however,play with a
- Libero who plays in fron of the back four.He not only acts as a Sweeper but
- is a quite capable of taking the ball to the opposition.The Midfield has
- two wingers serving two Strikers.Dutch players,like the Brazilians,show
- great individual flair and agility.The wingers are very comfortable on the
- ball and will usually pass it to the Strikers on the ground.
-
- ENGLAND 4-4-2
-
- The keeper will invariably kick the ball.The Midfield has two Winders
- crossing the ball in the air to seek out the Target Man and the Goal Maker
- behind the Strikers.The playing formation is really more 4-3-1-2 playing a
- diamond forward and midfield formation.
-
- BRAZIL 4-3-2-1
-
- Using 2 Liberos at the back,the ball moves forward swiftly on the
- ground.Two Goal Makers will service the Lone Striker.The Brazilians play
- with a high level of flair and agility and,in effect,any player is capable
- of scoring goals.
-
- CAMEROON 4-2-4
-
- Coached by Brazilian managers but possessing the physical strength of
- European Players,Cameroon play with 2 attacking Full Backs,a Playmaker and
- Goal Maker in Midfield and 2 Wingers and 2 Srikers up front.They are very
- attack minded but this often leads to defensive lapses.
-
- These five examples illustrate the various styles and tactics of
- International Nations.A team using the shame formation as Brazil but with
- another team composition of Key Players will play in an entirly different
- way.The quality of the players,specially KEY PLAYERS makes all the
- difference.When you are controlling a quality Playmaker on the pitch and
- press button A to pass,before he passes to the nearest player,he will look
- to pass in the space for a winger or goal maker to pass and thus break the
- defence.
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- **************** ENJOY THE GAME WHILE MY HANDS DROP OFF *****************
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- * TYPED SLO\/\/LY *
- * IN BY *
- * TWIRL OF PARADOX *
- * *
- * 11-5-94 *
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